Balance is a new work with a strong environmental message that gets children actively involved in the exploration of sustainability, recycling and alternative power generation. Part game, part play, with a whimsical but compelling narrative this interactive performance is an exciting blend of shadow puppetry, electronics, animation and live theatre, with a strong focus on active participation. Balance gives the audience a hands on experience and a chance to step up and save the world.
The centrepiece of the show is a spectacular kinetic sculpture of the island where the story is set, a mechanical clockwork island complete with clockwork homes, a clockwork jungle and a handful of happy clockwork islanders. As the story begins the new moon rises out of the ocean into the perfect night sky like it has so many times before. But on this particular occasion (in a cataclysmic event that begins the story proper) it snags the summit of the island and wrenches it half way out of the ocean, wreaking havoc upon the islanders and disconnecting it from the power grid that keeps it going. The islanders now find themselves, in darkness, on a lifeless island leaning dangerously to one side.
In the absence of external power, the audience must now step in to help the islanders find alternative means to get their island back on track, dislodge the moon and get back into balance. From here on in the children will literally be generating the energy for anything that happens on the island (via a series of treadmills and hand cranks). The narrator slowly draws the audience into the islanders’ world, raising important questions and bringing attention to new events as they come to light. As the story progresses, and the stakes are raised, more and more elements are brought into play. It becomes a complicated juggling act and the children will need to find the most efficient path to bring the island back to life.
Congratulations Dave Jones!
View Dave's website for performance and behind the scenes images from Balance